Data Points: Segments with Highest M&A Value and Volume Q1 2024
Source: DDM Games Investment Review Executive Summary Report Q1 2024
Game Segments with Highest M&A Value and Volume Q1 2024:
Value: Mobile (76%)
Volume: eSports (27%)
Kahoot!’s acquisition by Goldman Sachs, General Atlantic, KIRKBI, and Glitrafjord for $1.6B was 76% of the quarter’s value.
Highest segment by value led by Mobile (76%), followed by Console/PC (13%), Tech/Other (9%), and eSports (2%).
Highest segment by volume led by eSports (27%), followed by Console/PC (24%), Tech/Other (24%), Mobile (17%), AR/VR (5%), and MCG* (3%).
*Mass Community Games (MCG) are games driven by online community play. Includes MMOs, MOBAs, battle royale, and metaverse games.
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