Data Points: Segments with Highest M&A Value and Volume Q1 2024

Source: DDM Games Investment Review Executive Summary Report Q1 2024

Game Segments with Highest M&A Value and Volume Q1 2024:

Value: Mobile (76%)
Volume: eSports (27%)

Kahoot!’s acquisition by Goldman Sachs, General Atlantic, KIRKBI, and Glitrafjord for $1.6B was 76% of the quarter’s value.

Highest segment by value led by Mobile (76%), followed by Console/PC (13%), Tech/Other (9%), and eSports (2%).

Highest segment by volume led by eSports (27%), followed by Console/PC (24%), Tech/Other (24%), Mobile (17%), AR/VR (5%), and MCG* (3%).

*Mass Community Games (MCG) are games driven by online community play. Includes MMOs, MOBAs, battle royale, and metaverse games.

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